Yay! A new post.
There are a variety of skills or abilities that one needs to have to be a good referee.
Organization is a big one, planning is another. I wouldn't say I was great at them, but I'm not completely useless either.
Handling NPCs is one of my strong suits; I've gotten comments on that.
But I don't have a whole lot of experience writing adventures. I've run some published adventures (and here's where the whole planning thing falls down, because there's usually something in there I missed...). But I haven't run a lot of my own scenarios.
(It was easy back in the day, when I ran Champions. I just threw a villain or villain team out there and let the heroes duke it out. Not very story-centric, I know, but my players loved it.)
If I'm going to get this Freedom in the Galaxy game off the ground, I'm going to need adventures.
So I'm throwing it out to you. Please leave a comment including your single best piece of advice for writing adventures. I can use all the help I can get!