Yesterday I got Fight On! number 4. (I couldn't wait for the proofreading stage; I ordered as soon as Cal said he had it up on Lulu.) This issue is dedicated to Dave Hargrave and his world of Arduin, so be prepared for some old school gonzo dungeoneering!
And then today, I got Through Dungeons Deep, by Robert Plamondon. I'm happy it's the same book that I remember. The cover illustration proves that; it shows a painter with a smock and floppy beret, standing in front of a magnificent dragon. The painter tells the dragon that he has painted portraits of the most famous dragons in all the land, and now wishes to immortalize him. But before he begins, he will show the dragon a sample of his work.
With the dragon, flattered beyond repair, now eagerly staring at the easel, the "painter" takes the cover off of the mirror of life trapping. Vooop! No more dragon. Then he calls his workmen in and excavates the entire horde, without any combat taking place.
I remembered that story all these years as a really good example of player creativity. It's the kind of thing that I love about old school gaming. (I really don't see a computer game allowing for such a thing. Do you?)
Anyway, once I've read it I'll post a review.
Retrospective: Pitfall!
1 day ago
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