My twice-monthly AD&D game? It was a bit of a fiasco. We started out in the dungeon (it's that kind of game, we pick up right where we left off). We had picked off a few hobgoblins already, but they weren't aware that we were there.
Then the elf Magic-User found a concealed door. It didn't look like the hobbo's had found it, so we went that way (we were looking for our erstwhile comrade who had come this way and hadn't come home). Downstairs, we found a couple of hobbos, who we took out, and then there was a door and behind the door was a table on its side, with two humans behind it, with crossbow. They fired upon us, so the dwarf charged them.
And fell right in the pit trap, just ahead of the table.
Well, we fought them for a while and were afraid we'd be pushed back without our comrade, when we finally put them down. We got the dwarf out and planned to evacuate the dungeon immediately, getting back to the horses.
That's when the dwarf realized he'd left his Dwarven Battle Club down the pit. (Really, it's just a mace, but from a roleplaying standpoint it's pretty important.)
So, we go back to fight more humans. (About half of the party are humans, also; these are bad-guy humans we're fighting.)
So, the dwarf jumps down the pit and the rest of us engage the rest of the humans who keep coming. Finally, when we're out of healing and down most of our hitpoints, we prevail. The dwarf has his stick, so we head out after a perfunctory poking about.
Things are getting serious down here, so we decide to go home.
But, upstairs, the hobgoblins have noticed that we killed their buddies, so they're hanging out. We can't sneak past, so we try running -- despite having two dwarves and a halfling in the group. No way we can get through that, but downstairs looks like it'll only get hairier. The elf Mage says it's our only option. So we go for it.
The results, of course, were entirely predictable. The one surprise came at the end, when I almost got out. Y'see, I'm the only guy in the game who didn't roll his own character. There was a guy playing him, but he had to drop out, so I inherited him. I've been leaning toward getting him killed for a while now. And since I was closest to the exit, and the hobbos weren't hitting me, I seriously thought for a minute I'd survive and have to keep playing this guy.
But they finally got their act together and took me out, and shortly after they dropped the halfling.
And that made it a total party kill.
Afterwards, we learn that the elf was wrong. If we kept on the way we were going, we'd have found both the treasure AND THE EXIT. But we listened to him and tried to get out.
So, next session, we get a whole new world (possibly; the DM isn't sure if he's even going to use Greyhawk next time...)
But one thing is sure: We're not going to listen to the guy who played the Magic-User any more.
- - - - - - -
But, on the plus side, Herself didn't mind me going out gaming on Valentine's Day. According to here, every day is Valentine's Day, so it's okay.
I sure did pick her well, didn't I?
D&D and Traveller
2 minutes ago
4 comments:
Sometimes you win... sometimes you end up in a horrible death that you can talk about endlessly. :)
And yes, gamer-friendly wives FTW.
Yeah, and this time I end up with a new character that I rolled and who has only one class and unlimited advancement in that class.
And yeah, gamer friendly wives FTW.
Dood, what is it with you and hobgoblins?
:)
They hates me, that's all. They all just hates me.
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