What could inspire such a title?
Dungeon Crawl Classics, that's what.
Finally got to give it a try, again on Google+. I'm really starting to like this service, by the way. Two nights in a row I've been able to game (and, incidentally, meet fellow gamers), all without leaving the comfort of my home.
What can I say that wasn't already said months ago?
It's not as bad as it looks. How's that?
The reputation that proceeds DCC (for short) is that it's even more hardcore than old school D&D was. When I started, in the early 80's, the old guys in my group told of the days when you'd start 5 first level characters, hoping just one would survive to second level.
Well, DCC trumps that: You start with a handful of unlevelled characters, hoping one will survive to make first.
I must have done well; 3 of my 4 survived. And there were only 2 of us playing! Out of 8 characters, 5 of us survived. Not bad.
I could actually feel my old school dungeoneering skills oozing back into me (which is nowhere near as creepy as it sounds).
I thought I'd lost them, what with all the 3.5 I played. But they're still there. And now some of the rust has been knocked off them.
But aside from the system, I'm absolutely loving the new opportunities to play games with people I've never met before. A lot of them are from the Original D&D Discussion forum, where I've been a regular almost since it started. It's good to put a face and a voice to these guys.
And they are, without exception, Good People (tm).
I gotta say, I like living in the future!
2 comments:
Man, I'm sorry I missed this! And I've seen evidence of your dungeoneering skills more than once over the past couple of years... :)
(remember waiting for the monster to pass the locked door?)
I'm really glad you had a good time! I'm thinking about experimenting with one of the old DCC 0 level modules. Maybe we can try that next week and get Kesher in?
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