Okay, enough of this 4.0 nonsense.
I'm seriously looking at doing the Worldwide Adventure Writing Month this year. I've done NaNoWriMo for the past 4 years, so it's about time.
And, I have a confession to make: I've never written an adventure in my life.
Sure, I've run games. Many times. Occasionally, I'd use a published module. Or I'd design a "dungeon". Many many times, while running Champions, I'd just throw a villain or two out there and let the heroes beat the hell out of him.
But I never actually sat down and wrote out an adventure, something that someone else could use. And I think it's about time.
And, if I get it done fast enough, I can enter it into the Summer Adventure Contest that Fight On! and Otherworld Miniatures are sponsoring.
So, anyway, we'll see how that goes.
Things That Go Bump in the Decade
22 hours ago
3 comments:
Good luck with your adventure.
Pretty much in the same boat, here. When I run games, I tend not to prepare a lot of notes, and I don't tend to create distinct adventures. Everything sort of oozes together, black pudding style. So I'm thinking that practicing with a little more structure could be helpful, and WoAdWriMo also has the helpfulness angle.
That's exactly it, yeah.
I hear ya. I'm finding that actually converting and conveying my ideas for an adventure into something which I think another referee might be able to make sense of and use is more involved than I ever imagined.
We'll see in a future issue of Fight On! with my own megadungeon level, now that I've built up the damned suspense for it :-)
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